Game: Penumbra: Black Plague Gold Edition Free Download Free Download
Penumbra: Black Plague Gold Edition Free Download Phplemon
Penumbra: Black Plague Gold Edition contains both Penumbra: Black Plague and the puzzle expansion Penumbra: Requiem. Trapped in a shadowy, underground complex, intrepid explorer Philip is determined to discover the truth behind his father’s disappearance. Surrounded by enemies and assaulted by terror from all sides, Philip must collect clues and solve vexing puzzles while combating the gnawing psychological terrors that assail his mind and threaten to strip him of his sanity. Can Philip master his fear and finally uncover the truth behind a mystery that has haunted him for a lifetime? Only you can decide… Cutting-edge game engine featuring modern 3D and physics technologies Adapted motion blur effects and a new unified lighting system with real-time. Phplemon.com SEXY GAMES
lightning create great depth with a realistic atmosphere of psychological horror. Compelling and detailed story Finding the answers to questions of the mystery of Philip’s lost father throughout the game, with new explanations and a complete storyline wrap up. Highly interactive environments You can interact with any object not nailed to the ground! Focus on, pick up and move around objects through a simple drag and drop interface. Environmental sounds system The sounds of the different environments are contributing to the atmosphere and give the player scaring hints of dangers. Puzzle solving challenges Horror adventure game in puzzle-like style with bonuses and incentives to challenge the player throughout the game This Game may contain content not appropriate for all ages.
The story of Black Plague begins as an email sent by Philip Buchanon to a friend, explaining what has happened to him and begging him to finish the work he could not.
The rest of the game then proceeds as a flashback narrated by Phillip to his friend in the email, beginning from where the previous game left off. The game begins with Phillip waking up in a locked room, after being knocked out by an unseen being at the end of the first game. Phillip manages to escape via a nearby air-vent, and finds himself in the underground research facility of the Archaic Elevated Caste, a secret organization dedicated to discovering and researching ancient knowledge. The base is abandoned and in ruins, with all its personnel either dead or transformed into “the Infected”, fast, zombie-like creatures that attack Phillip on sight. Phillip discovers that he has also been infected; however, his reaction to the virus is extremely abnormal; instead of joining the infected hive-mind, he develops a sarcastic, malevolent split-personality that calls itself Clarence who constantly taunts Phillip throughout the course of the game. Penumbra: Overture
Via the base’s computer network, Phillip is contacted by Amabel Swanson, an Archaic research scientist who has managed to survive the outbreak by locking herself in her lab. Swanson promises to help cure Philip’s infection, if he will make his way to her section of the facility and rescue her. Through dialogue with Swanson, and various scattered documents found throughout the base, Phillip learns that the Archaic came to Greenland to look for the “Tuurngait,” an ancient entity described in native Inuit mythology as primordial spirits native to the area. Penetrating deep underground, the Archaic found and released the Tuurngait, which manifested as a sentient virus that infected the base’s personnel. Phillip discovers his father Howard managed to communicate with the Tuurngait, but what he learned drove him to commit suicide after sending Phillip a letter ordering him to destroy his research documents.
Black Plague is an exploration-based survival horror game that takes place from a first-person perspective.
The game’s survival horror aspect mostly consists of avoiding various enemies which seek to injure or otherwise harm the protagonist. Compared to the previous game Overture, combat has been heavily de-emphasized, with the player no longer able to make weapons or create makeshift traps to fight enemies with. Instead, the emphasis is on the use of stealth tactics and fleeing to avoid attacks by enemy creatures. Gameplay features a mixture of exploration and solving physical puzzles. Puzzles vary between traditional inventory puzzles often found in similar games of the survival horror genre and primarily physics based puzzles, such as grabbing and stacking boxes in order to build a rudimentary stairway in order to get past a laser tripwire Nightmare of Decay
or placing boards in order to cross an environmental obstruction such as a pit. Unlike in the previous episode, the player must also frequently interact with the base’s computer and security systems by acquiring passwords, retrieving biometric data or keycards, and repairing or overriding certain electronic or mechanical devices. Information is scattered around the base in the form of written notes, recorded messages, saved documents, and various videos and emails that can be found on computers. The protagonist also comes into contact with several survivors which can provide more information and often direct the player to new missions or puzzles. A notebook kept by the protagonist helps keep this information in order and lists the player’s current objectives.
Gameplay features a mixture of exploration and solving physical puzzles (the Newton Physics engine allows for many physics puzzles).
In comparison to the previous episode, combat has been heavily de-emphasized. Players will no longer be able to acquire mêlée weapons or create makeshift traps to fight enemies with. Instead, the emphasis is on the use of stealth and fleeing to avoid attacks by enemy creatures. The protagonist must also overcome distortions to his vision and auditory systems due to his infection, which can cause him to hear or see things that are not there, have distorted sight, or lose some control over his own body. The player must try to overcome these challenges in order to progress through the game. Fictional Games are masters of horror, this game is a amazing example of horror experience with puzzles and mixing items. Amnesia: The Dark Descent
Another great thing about this game and other FG is that they don’t hold your hand, interacting with a lot of things makes it really good because you have to solve it in different ways, like bashing items to break them or picking them up to use them on something. Not to mention that you can stretch the game a bit and screw around with things to pick up or play catch with the monsters. this game is farking awesome!!! it is as epic sauce as amnesia the dark descent made by frictional games, scary and pog at the same time Black Plague improves a lot on about every aspect of the first game, making it more solid. There is no direct way of fighting with the enemies in this installment, so the combat system, Another important aspect of the game are puzzles: being the second episode, Black Plague is also filled with intelligent puzzles that require reading (in-game “notes”)
|Frictional Collection||Paradox Comp||Gold Edition||Collectors Pack||–||–|
OS: Windows 2000/XP
Graphics: Radeon 8500/GeForce 3 (GeForce4MX not supported)
OS: OS X 10.7.5 – 10.15.0 This product is not compatiable with macOS 10.15 Catalina or later.
Graphics: Radeon 9600/GeForce 4 (GeForce4MX not supported, Integrated graphics might not work.)
Hard Drive: 2.0GB
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